Combat Maneuver Specialist5


Level KXP Spells
TH
10(none)+0
25(none)+1
310(none)+2
420(none)+3
540(none)+4
680(none)+5
7160(none)+6
8320(none)+7
9640(none)+8
101280(none)+9
111500(none)+10
121750(none)+11
132000(none)+12
142250(none)+13
152500(none)+14
162750(none)+15
173000(none)+16
183250(none)+17
193500(none)+18
203750(none)+19
214000(none)+20
224250(none)+21
234500(none)+22
244750(none)+23
255000(none)+24
265250(none)+25
275500(none)+26
285750(none)+27
296000(none)+28
306250(none)+29
316500(none)+30
326750(none)+31
337000(none)+32
347250(none)+33
357500(none)+34
367750(none)+35
Requisites:Str 30, Int 12
Alignment:any L
HD/level:1d10
Weapon Prof.:4*level
To Hit Table:War
Save Table:War
Reference:RDM
Groups:Warrior
Complexity:CF=2
Barbarian Str bonus [Stat-14, x2].
Each Level: Gets a pick from the following table:
Level Pick Description
1AConsidered one size larger for purposes of what weapons can be wielded.
1BAverage Damage calculates XdY as X*(Y+LVL)/2
1CBash does full damage and the save penalty is equal to the damage you do.
1DBypassing Armor costs 1V action and the check uses strength bonus.
1ECalled shots have no penalty for you.
1FCharging costs 1Z and gives x3 dmg. You can charge people in your group.
1GWhen Cleaving, the item rolls a save vs disintegration
1HYou can Disarm Armor. Artifacts/ego-dominating items don’t get x2 Str score.
1IYou can Disbelieve Mirage Arcana, Dust of Disappearance, Feign Death
1JDodging costs 1Z action and you declare your dodge against a group.
1KKicking costs 1Z action.
1LWhen Overbearing a creature, automatic damage costs you 1V action.
1MYou don’t lose 1P from your remaining actions when Parrying
1NWhen Sapping, all dmg is real and any weapon used gives x5 dmg.
1OYou don’t lose AC bonus when Shield Bashing and can specialize in it.
1PYou can subdue any target with any attack form and all dmg being real.
New Metamartial Maneuvers (Treat like metamagic for attacking. Costs 1 feat to learn. Most need a Fort save. DC=ToHit)
*-Can be applied multiple times and stacks. Max times = LVL.
Attempted Effect To Hit Penalty Effect
Blinding Attack-25Target blinded
Crippling Attack*-5/instance2 random stat dmg
Dazing Attack-15Target dazed
Death Attack-30Target slain
Disrupting Attack-60Target's body destroyed
Enlarge Attack*-5/doubling of reachDoubles your reach
Hamstring Attack-20Target can't take V actions
Hindering Attack*-5/instance-1TH/-1AC to Target
Knockout Attack-25Target Unconscious
Lingering Attack-5Target takes half dmg next segment
Mighty Attack-10Knocked back 5' x(your light load/their weight)
Obliterating Attack-40Targets solid corporeal body destroyed
Quicken Attack*-5/additional attack+1 attack
Severing Attack-30Vorpal a head or limb
Staggering Attack*-5/instance-2TH/save/skill/ability check penalty
Stunning Attack-20Target stunned
Widen Attack*-15/doubling of areax2 area cone